R-Type III – The Third Lightning (ROMs)(SNES)(MEGA)(E)(J)(U)(Beta)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de R-Type III – The Third Lightning para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

R-Type III – The Third Lightning ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

R-Type III – The Third Lightning (E) (Beta) [f1+1C]
R-Type III – The Third Lightning (E) (Beta) [f1+2C]
R-Type III – The Third Lightning (E) (Beta) [f1]
R-Type III – The Third Lightning (E) (Beta) [f2]
R-Type III – The Third Lightning (E) (Beta) [f3]
R-Type III – The Third Lightning (E) (Beta) [t1]
R-Type III – The Third Lightning (E) (Beta) [t2]
R-Type III – The Third Lightning (E) (Beta) [t3]
R-Type III – The Third Lightning (E) (Beta) [t4]
R-Type III – The Third Lightning (E) (Beta)
R-Type III – The Third Lightning (E) (VC) [f1] (Sound Restored)
R-Type III – The Third Lightning (E) (VC)
R-Type III – The Third Lightning (E) [!]
R-Type III – The Third Lightning (J) (VC) [f1] (Sound Restored)
R-Type III – The Third Lightning (J) (VC)
R-Type III – The Third Lightning (J)
R-Type III – The Third Lightning (U) (VC) [f1] (Sound Restored)
R-Type III – The Third Lightning (U) (VC)
R-Type III – The Third Lightning (U) [!]
R-Type III – The Third Lightning (U) [b1]
R-Type III – The Third Lightning (U) [f1]
R-Type III – The Third Lightning (U) [h1C]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Alien 3 (ROMs)(SNES)(MEGA)(E)(U)(J)(Beta)(Traducciones)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Alien 3 para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Alien 3 ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Alien 3 (Beta 1)
Alien 3 (Beta 2) [b1]
Alien 3 (Beta 2) [h1C]
Alien 3 (Beta 2) [t1]
Alien 3 (Beta 2) [t2]
Alien 3 (Beta 2)
Alien 3 (Beta 3) [t1]
Alien 3 (Beta 3)
Alien 3 (E) [!]
Alien 3 (E) [b1]
Alien 3 (E) [T+Bra]
Alien 3 (E) [T-Bra][a1]
Alien 3 (E) [T-Bra]
Alien 3 (J) [!]
Alien 3 (J) [h1C]
Alien 3 (U) [!]
Alien 3 (U) [h2C]
Alien 3 (U) [T+Bra1.2_Hexagon][b1]
Alien 3 (U) [T+Bra1.2_Hexagon]
Alien 3 (U) [T+Fre100_Generation IX]
Alien 3 (U) [T+Ger099beta]
Alien 3 (U) [T+Ita(Literal)_Psyco]
Alien 3 (U) [T+Ita]
Alien 3 (U) [T+Rus][a1]
Alien 3 (U) [T+Rus][a2]
Alien 3 (U) [T+Rus]
Alien 3 (U) [T+Spa100%_MMM]
Alien 3 (U) [t1]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Gradius III (ROMs)(SNES)(MEGA)(E)(J)(U)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Gradius III para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Gradius III ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Gradius III (E) (VC) [f1] (Sound Restored)
Gradius III (E) (VC)
Gradius III (J) (VC) [f1] (Sound Restored)
Gradius III (J) (VC)
Gradius III (J) [!]
Gradius III (J) [h1C]
Gradius III (J) [t1]
Gradius III (J) [t2]
Gradius III (J) [t3]
Gradius III (U) (VC) [a1]
Gradius III (U) (VC)
Gradius III (U) [!]
Gradius III (U) [f1] (SNESAdvance)
Gradius III (U) [h1C]
Gradius III (U) [h2C]
Gradius III (U) [o1]
Gradius III (U) [o2]
Gradius III (U) [t1]
Gradius III (U) [t2]
Gradius III (U) [t3]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Earthworm Jim (ROMs)(SNES)(MEGA)(Beta)(E)(J)(U)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Earthworm Jim para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Earthworm Jim ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Earthworm Jim (Beta) [b1]
Earthworm Jim (Beta) [h1C]
Earthworm Jim (Beta) [h2C]
Earthworm Jim (Beta) [t1]
Earthworm Jim (Beta)
Earthworm Jim (E) [!]
Earthworm Jim (eng)
Earthworm Jim (J)
Earthworm Jim (U) [!]
Earthworm Jim (U) [h1C]
Earthworm Jim (U) [t1]
Earthworm Jim (U) [t2] (Unlimited Lives)
Earthworm Jim (U) [t3]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Teenage Mutant Ninja Turtles IV – Turtles in Time / Teenage Mutant Ninja Turtles – Turtles in Time / Teenage Mutant Hero Turtles IV – Turtles in Time (ROMs)(SNES)(MEGA)(U)(J)(E)(Traducciones)(Hacks)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Teenage Mutant Ninja Turtles IV – Turtles in Time / Teenage Mutant Ninja Turtles – Turtles in Time / Teenage Mutant Hero Turtles IV – Turtles in Time para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Teenage Mutant Ninja Turtles IV – Turtles in Time / Teenage Mutant Ninja Turtles – Turtles in Time / Teenage Mutant Hero Turtles IV – Turtles in Time ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Teenage Mutant Ninja Turtles – Turtles in Time (J) [!]
Teenage Mutant Ninja Turtles – Turtles in Time (J) [b1]
Teenage Mutant Ninja Turtles – Turtles in Time (J) [t1]
Teenage Mutant Ninja Turtles IV – Turtles in Time (A) [!]
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta 1)
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta) [b1]
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta) [h1C]
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta) [h2C]
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta) [h3C]
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta) [T+Ger1.0_alemanic]
Teenage Mutant Ninja Turtles IV – Turtles in Time (Beta)
Teenage Mutant Ninja Turtles IV – Turtles in Time (Blood Version) (Hack)
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) (Eng)
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) [!]
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) [h1C]
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) [h2C]
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) [T+Ger1.0_alemanic]
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) [t1] (Unlimited Lives)
Teenage Mutant Ninja Turtles IV – Turtles in Time (U) [t2] (Boss Power by lomax)
Teenage Mutant Hero Turtles IV – Turtles in Time (E) [!]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Metal Warriors (ROM)(SNES)(MEGA)(U)(Traducciones)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Metal Warriors para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Metal Warriors ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Metal Warriors (U) [f1]
Metal Warriors (U) [f2]
Metal Warriors (U) [h1C]
Metal Warriors (U) [h2C]
Metal Warriors (U) [h3C]
Metal Warriors (U) [T+Bra100]
Metal Warriors (U) [T+Bra]
Metal Warriors (U) [T+Fre_bbz]
Metal Warriors (U) [T+Fre_terminus]
Metal Warriors (U) [T+Ita_Psyco]
Metal Warriors (U) [t1S]
Metal Warriors (U) [t2S]
Metal Warriors (U)_
Metal Warriors (U)

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Rockman & Forte (ROM)(SNES)(MEGA)(J)(Traducciones)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Rockman & Forte para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Rockman & Forte ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Rockman & Forte (J) [!]
Rockman & Forte (J) [h1C]
Rockman & Forte (J) [h2C]
Rockman & Forte (J) [h3C]
Rockman & Forte (J) [T+Bra0.95-2000]
Rockman & Forte (J) [T+Bra80%_B-Man]
Rockman & Forte (J) [T+Bra]
Rockman & Forte (J) [T+Bra_RodrigoX4]
Rockman & Forte (J) [T+Chi]
Rockman & Forte (J) [T+Eng1.00-RMF_Aeon Genesis]
Rockman & Forte (J) [T+Eng1.0_Aeon Genesis][a1]
Rockman & Forte (J) [T+Eng1.0_Aeon Genesis]
Rockman & Forte (J) [T+Eng1.5(10.07.2000)_RFTP]
Rockman & Forte (J) [T+Fre_Generation IX]
Rockman & Forte (J) [T+Spa1.00-MMB_Aeon Genesis]
Rockman & Forte (J) [T+Spa]
Rockman & Forte (J) [T-Bra]
Rockman & Forte (J) [T-Bra_MMB]
Rockman & Forte (J) [T-Eng99%][a1][h1C]
Rockman & Forte (J) [T-Eng99%][a1]
Rockman & Forte (J) [T-Eng99%]
Rockman & Forte (J) [T-Eng][a1]
Rockman & Forte (J) [T-Eng][a2]
Rockman & Forte (J) [T-Eng][a3]
Rockman & Forte (J) [T-Eng][h1C]
Rockman & Forte (J) [T-Eng]
Rockman & Forte (J) [T-Spa]
Rockman & Forte (J) [T-Spa_MMB_Aeon Genesis]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Megaman X 3 / Rockman X 3 (ROM)(SNES)(MEGA)(E)(U)(J)(Traducciones)(Hacks)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Megaman X 3 / Rockman X 3 para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Megaman X 3 / Rockman X 3 ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Megaman X 3 (E) [!]
Megaman X 3 (E) [b1]
Megaman X 3 (U) [!]+
Megaman X 3 (U) [!]
Megaman X 3 (U) [b1]
Megaman X 3 (U) [h1C]
Megaman X 3 (U) [h2C]
Megaman X 3 (U) [h3C]
Megaman X 3 (U) [T+Bra93%_Darth Kyle]
Megaman X 3 (U) [T+Bra]
Megaman X 3 (U) [T+Fre]
Megaman X 3 (U) [T+Fre_Terminus]
Megaman X 3 (U) [T+Ger100%_TranX]
Megaman X 3 (U) [T+Ita]
Megaman X 3 (U) [T+Spa0.4_Ereza]
Megaman X 3 (U) [T+Spa100_eduardo]
Megaman X 3 (U) [T+Spa100_Tanero]
Megaman X 3 (U) [T+Spa_peaso.com]
Megaman X 3 (U) [T+Swe1.0_GCT]
Megaman X 3 (U) [T+Swe100%_Just4Fun]
Megaman X 3 (Zero Playable) (Hack)
Megaman X 3 – Fully Playable Zero (Hack)
Megaman X 3 – MSU-1 Audio (Emulator) by DarkShock (2015-03-01) (Hack)
Megaman X 3 – MSU-1 Audio (SD2SNES) by DarkShock (2015-03-01) (Hack)
Megaman X 3 – Projeto Zero by Disco Voador Romhacking (Hack)
Megaman X 3 – Zero Project (v2.2) (Hack)
Megaman X 3 Capability Enhanced (Hack)
Megaman X 3 ZERO Edition Unlimited People (Hack)
Rockman X 3 (J) [!]
Rockman X 3 (J) [T+Kor]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Megaman X 2 / Rockman X 2 (ROM)(SNES)(MEGA)(E)(U)(J)(Traducciones)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Megaman X 2 / Rockman X 2 para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Megaman X 2 / Rockman X 2 ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Megaman X 2 (E) (VC) [f1] (Sound Restored)
Megaman X 2 (E) (VC)
Megaman X 2 (E) [!]
Megaman X 2 (E) [b1]
Megaman X 2 (E) [b2]
Megaman X 2 (E) [t1]
Megaman X 2 (U) (VC) [f1] (Sound Restored)
Megaman X 2 (U) (VC)
Megaman X 2 (U) [!]+
Megaman X 2 (U) [!]
Megaman X 2 (U) [b1]
Megaman X 2 (U) [h1C]
Megaman X 2 (U) [o1][T+Ger100%_alemanic]
Megaman X 2 (U) [o1][T+Ger100%_TranX]
Megaman X 2 (U) [o1]
Megaman X 2 (U) [T+Bra100%_R Lopes]
Megaman X 2 (U) [T+Bra100%_Sonic Spin]
Megaman X 2 (U) [T+Bra100%_Zero-X]
Megaman X 2 (U) [T+Bra_Disco Voador]
Megaman X 2 (U) [T+Bra_E2P]
Megaman X 2 (U) [T+Bra_Gorah]
Megaman X 2 (U) [T+Bra_Renz]
Megaman X 2 (U) [T+Fre2.0_shock]
Megaman X 2 (U) [T+Fre_Terminus]
Megaman X 2 (U) [T+Ger1.00Beta_G-Trans_Gamer]
Megaman X 2 (U) [T+Ger1.00_G-Trans_Sephiroth]
Megaman X 2 (U) [T+Ger100%_alemanic]
Megaman X 2 (U) [T+Ita091_Clomax Dominion]
Megaman X 2 (U) [T+Spa050_Pkt]
Megaman X 2 (U) [T+Spa100_Spctrmxd]
Megaman X 2 (U) [T+Spa101_Ereza]
Megaman X 2 (U) [T-Bra70%_R Lopes]
Megaman X 2 (U) [T-Bra_R Lopes]
Megaman X 2 (U) [T-Spa]
Megaman X 2 (U) [t1]
Rockman X 2 (J) (VC) [f1] (Sound Restored)
Rockman X 2 (J) (VC)
Rockman X 2 (J) [!]
Rockman X 2 (J) [b1]
Rockman X 2 (J) [o1+C]
Rockman X 2 (J) [o1]
Rockman X 2 (J) [T+Kor]
Rockman X 2 (J) [t1]
Rockman X 3 (J) [!]
Rockman X 3 (J) [T+Kor]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }

Lost Vikings II, The (ROM)(SNES)(MEGA)(E)(U)(Traducciones)

#myBtn { display: none; /* Hidden by default */ position: fixed; /* Fixed/sticky position */ bottom: 20px; /* Place the button at the bottom of the page */ right: 30px; /* Place the button 30px from the right */ z-index: 99; /* Make sure it does not overlap */ border: none; /* Remove borders */ outline: none; /* Remove outline */ background-color: #2196f3; /* Set a background color */ color: white; /* Text color */ cursor: pointer; /* Add a mouse pointer on hover */ padding: 15px; /* Some padding */ border-radius: 10px; /* Rounded corners */ font-size: 18px; /* Increase font size */ } .panel { padding: 0 18px; background-color: #e6f2ff; display: none; overflow: hidden; border-radius: 5px; } #myBtn:hover { background-color: #0780c7; /* Add a dark-grey background on hover */ } .botonPost{ display: inline-block; color: white; background-color: #2196f3; text-align: center; padding: 7px; text-decoration: none; font-size: 17px; border-radius: 5px; } .default { background-color: #2196f3; color: white; } .default:hover { background: #0780c7; color: white; } .Mega{ background-color: red; color: white; } .Mega:hover { background: #850000; color: white; } Ir al principio

ROMs de Lost Vikings II, The para emulador de Super Nintendo Entertainment System (SNES) o Super Famicom (SFC).

Lost Vikings II, The ROMs for the Super Nintendo Entertainment System (SNES) or Super Famicom (SFC) emulator.

Mostrar/ Ocultar: Lista de ROMs en el enlace

Lost Vikings II, The (E) (M3) [f1]
Lost Vikings II, The (E) (M3) [h1C]
Lost Vikings II, The (E) (M3) [t1]
Lost Vikings II, The (E) (M3)
Lost Vikings II, The (U) [!]
Lost Vikings II, The (U) [h1C]
Lost Vikings II, The (U) [T+Bra1.0_TOM][a1]
Lost Vikings II, The (U) [T+Bra1.0_TOM]
Lost Vikings II, The (U) [T+Rus_Shedevr]

window.onscroll = function () { scrollFunction() }; HideShow() function scrollFunction() { if (document.body.scrollTop > 128 || document.documentElement.scrollTop > 128) { document.getElementById(«myBtn»).style.display = «block»; } else { document.getElementById(«myBtn»).style.display = «none»; } } function topFunction() { document.body.scrollTop = 0; document.documentElement.scrollTop = 0; } function HideShow() { var x = document.getElementById(«Leyenda»); if (x.style.display === «none») { x.style.display = «block»; } else { x.style.display = «none»; } }